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Texturing

This week I got the lighthouse texture completed with a normal map, roughness and metallic map as well. Here's the final textures;

Diffuse

Normal

Roughness and metallic

Flag diffuse

Flags diffuse

Here's the lighthouse in engine;

I have also gone back to the house and started finishing up some textures on that, here's what it looks like in engine at the moment;

All I have left to do is get all the the house and it's assets modelled and then see what else I can do in the left over time. Here's my material list showing what I have left to do;

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