Texturing
- Amber Jamieson
- Apr 25, 2016
- 1 min read
This week I got the lighthouse texture completed with a normal map, roughness and metallic map as well. Here's the final textures;

Diffuse

Normal

Roughness and metallic

Flag diffuse

Flags diffuse
Here's the lighthouse in engine;




I have also gone back to the house and started finishing up some textures on that, here's what it looks like in engine at the moment;





All I have left to do is get all the the house and it's assets modelled and then see what else I can do in the left over time. Here's my material list showing what I have left to do;

