FMP: Guiding Sprites - Postmortem (Pt 2 Environments)
Name: Amber Jamieson P Number: P13194518 Email: amber.jamieson@sky.com Project Title: FMP- Guiding Sprites Project overview: This...
FMP: Guiding Sprites - Postmortem (Pt 1 Characters)
Name: Amber Jamieson P Number: P13194518 Email: amber.jamieson@sky.com Project Title: FMP- Guiding Sprites Project overview: This...
Finishing off the last few things
Over the past two weeks I have been creating extra assets for the level and fixing up anything anyone else needed doing. Here's the list...
Texturing assets
Over the past two weeks I have been completing my long list of materials that needed to be finished. This includes a diffuse, roughness,...
Interior textures
I have continued texturing the house interior and it is now all finished. Here's a couple of them: (All of them have a roughness and...
Texturing
This week I got the lighthouse texture completed with a normal map, roughness and metallic map as well. Here's the final textures;...
Lighthouse
Over the past two weeks I got all of the assets packed and ready for texturing. Here's a few of the unwraps: Washing machine, Fridge, Bin...
Interior materials
Continuing on from last week I finished unwrapping everything and packed all of the remaining assets, including the bedroom, bathroom and...
House interior
After finishing last weeks list of things that needed to be fixed I moved onto modelling and unwrapping the interior of the house. Here...
Modelling, unwrapping and texturing interior assets
All of the main assets for the house are now modelled, including the bathroom assets: The majority of the house assets are now unwrapped...