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Through the gate: Final outcome

After getting all of my assets modelled and baked ready for diffuse texturing last week, I got straight onto texturing at the beginning at of this week. To learn yet another program in this project I decided to use Substance painter to texture all of my assets.

After finishing texturing and making some foliage assets I asked some tutors for some feedback on Thursday and then got straight onto adding all of the little things I could within one day. Here is a list of things that I changed:

- change the candles wax to red

- add a pot/urn and scrolls

- banners

- change candle flames to orange

- fix the scale of the skulls and dagger

- place the vines more naturally (in clumps and in corners)

- make the blood decals redder

- darken the cracks in the cracked floor texture

- fix the cloths colour scheme

- add post processing (ambient occlusion)

some other ideas i was given to do but didn't get to do were:

- add a tomb room

- model different types of circle floor

- collapsed wizard robes to add narrative

Here's the urn and scroll sculpts that I did quickly to fill out the level more:

Here's the final level:

Texture sheet allocation

Textures

Unwraps

On friday I got a lot of feedback from Mike about what I should do to the level here's the feedback;

Mike's feedback: predicted grade high 2.1

- fix textures so they are coherent with the black line stylisation and edge highlights

- fix the lighting by adding individual lights to everything that has an emissive or add a light bleed to the diffuse

- make some bricks in the wall texture darker and lighter to make them seem like they are going back or forward

- re sculpt the floor piece so that it is bumpier; make the runes more indented and add more emphasized cracks

- add deterioration to the banners

- maybe make a few more assets and populated the edge of the rooms more; mini compositions add little pools of interest

- add purple poisonous flowers

I am really happy with how this project has turned out and look forward to finding some time during polishing week to fix up some things.

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