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Modular kit update
A week or so ago I did a post on the modular kit I have made for the game, this is a quick update on that kit after some realising some...
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Tile Designs
I have been working on trying to decide on the art style for the game, since last time I have decided to move onto designing tiles for...
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Environment art style exploration
Recently I have been trying to figure what artstyle the game should have, how stylised it should be and what type of stylisation works...
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Creating a modular kit
I have decided to create a basic modular kit to help with the development of level designing. Before I started I read lots of articles on...
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The Art of Doodads
Introduction: This is my final hand in for ISMA 5005, I have been working on producing this book for 2 months. The book contains...
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Looking for inspiration
My first practical project is going to be a witch character with a series of props. This will then be used as a set of bench mark assets...
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UE4 Mega Jam
For the First week on the masters we were waiting for things to start so instead of sitting around doing nothing myself, Zhané and James...
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Finishing off the last few things
Over the past two weeks I have been creating extra assets for the level and fixing up anything anyone else needed doing. Here's the list...
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Texturing assets
Over the past two weeks I have been completing my long list of materials that needed to be finished. This includes a diffuse, roughness,...
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Interior textures
I have continued texturing the house interior and it is now all finished. Here's a couple of them: (All of them have a roughness and...