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Rigging, Sculpting and Apex cloth with Olive
To start this week I got straight on with finishing Olive's body I worked on the things I outlined previously, these being taken from Ben...
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Character modelling and animating
This week was started with desperately trying to find a basis to plan our environment modelling on. On the monday I finally found...
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FMP Proposals
Just before the christmas break we had a couple days to get a solid idea down for what we wanted to do for FMP and then pitch them to the...
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Polishing week
Over this past week I have been polishing up some of my work from the past 9 weeks, I have also completed my essay evaluating these...
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Through the gate: Final outcome
After getting all of my assets modelled and baked ready for diffuse texturing last week, I got straight onto texturing at the beginning...
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Through the gate: More sculpting
At the start of the week I was greeted by stas and he gave me some feedback on what to do for this project. I explained I was using it as...
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Partially stylised environment: Through the gate
It was time to pick another project this week but due to me taking time out of this poject due to Off the map stuff I have lost a bit of...
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Stylised shop front: Final outcome
In the last week I continued to texture in the same way as before, deciding on a colour scheme by using an existing palette from one of...
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Shop front: Modelling and texturing
Leading on from last week I decided continue to push the colours further but this wasn't heading anywhere fast. So due to me being far...
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Introduction
I'm Amber Jamieson and welcome to my third year game art blog. To check out my 1st and 2nd year blog head over to amjamblog.blogspot.com....