Rigging, Sculpting and Apex cloth with Olive
To start this week I got straight on with finishing Olive's body I worked on the things I outlined previously, these being taken from Ben...
Character modelling and animating
This week was started with desperately trying to find a basis to plan our environment modelling on. On the monday I finally found...
FMP Proposals
Just before the christmas break we had a couple days to get a solid idea down for what we wanted to do for FMP and then pitch them to the...
Polishing week
Over this past week I have been polishing up some of my work from the past 9 weeks, I have also completed my essay evaluating these...
Through the gate: Final outcome
After getting all of my assets modelled and baked ready for diffuse texturing last week, I got straight onto texturing at the beginning...
Through the gate: More sculpting
At the start of the week I was greeted by stas and he gave me some feedback on what to do for this project. I explained I was using it as...
Partially stylised environment: Through the gate
It was time to pick another project this week but due to me taking time out of this poject due to Off the map stuff I have lost a bit of...
Stylised shop front: Final outcome
In the last week I continued to texture in the same way as before, deciding on a colour scheme by using an existing palette from one of...
Shop front: Modelling and texturing
Leading on from last week I decided continue to push the colours further but this wasn't heading anywhere fast. So due to me being far...
Introduction
I'm Amber Jamieson and welcome to my third year game art blog. To check out my 1st and 2nd year blog head over to amjamblog.blogspot.com....