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Job roles within an indie company pt1

After looking into some companies I started to come across some job roles within the industry, so I decided to look more in depth at them to see if I can find a job role that I could fit into in an indie company.

When looking at 'ThatGamecompany' I came across two job titles whilst researching the founders. Here are their dictionary (internet) definitions:

Creative director

'The Creative Director is the key person during the game development process, overseeing any high level decisions that affect how the game plays, looks or sounds.' Giblin, T. (2013, para. 13) [1]

Lead designer (also known as a game designer)

'Game Designers devise what a game consists of and how it plays. They plan and define all the elements of a game: its setting; structure; rules; story flow; characters; the objects, props, vehicles, and devices available to the characters; interface design; and modes of play. Once the game is devised, the Game Designer communicates this to the rest of the development team who create the art assets and computer code that allow the game to be played.' Creative Skill Set (n.d., para. 3) [2]

Looking at these two roles I don't think either are suited to my skills so I decided to look on Linkedin and tried to find as many job roles as I could with in a company. Here are my results:

people that claim to work at Automaton UK [3]

  • Concept artist

  • Managing director

  • Character Artist

  • VP engineering

  • Animator

  • Sound designer

  • Software engineer X2

  • 3D environment artist X2

people that claim to work at Small Impact games [4]

  • Director

  • Producer

  • Game Developer & Animator

  • Artist

  • Environment artist

  • Community Manager

people that claim to work at FreeJam [5]

  • 3D Artist

  • Recruitment Manager

  • Audio Director

  • CEO X2

  • Game Designer

  • Lead Game Designer

  • Game Programmer X11

  • Producer X2

  • Artist

  • Art Director

  • Community Manager

  • VFX Artist

  • QA Technician X2

  • Lead QA Technician

  • 2D/3D Artist

  • Communications manager

  • Developer

  • UI/UX Artist

people that claim to work at Hello Games [6]

  • Junior Programmer

  • Programmer

  • Senior Programmer X4

  • Audio Director, Sound Designer & Composer

  • Independent Consultant

  • Junior Artist

  • Artist

  • Adviser

  • Senior Producer

  • Customer Support

  • Facilities manager

  • CEO

After exhausting everything I could find on Linkedin I went on to look for indie game websites and found the following people:

"The team consists of 1 artist, 1 programmer and 1 musician." Iconic Games (2015) [7]

  • Matt Vile- Game Director, Writer, Character Artist/Animator, Level Designer

  • Stefan Langeder- Game Programmer

  • Daniele Zandara- Musician & Sound Effects

The Untold Legacy [8] [9]

"two very talented artists, two programmers and a composer/sound designer/writer" Antagonist (2016) [10]

Job roles at Antagonist [11]

  • Environment Artist/3D Artist

  • CEO/Sound/Writing

  • Gameplay Programmer

  • Concept/Character/3D Artist/Animation/Graphic Design

  • Graphics/Gameplay/UI Programmer

Job roles at Ghost Ship [15]

  • Game Director

  • Lead Artist

  • Lead Programmer

  • Programmer

  • CTO

  • CEO

Deep Rock Galactic [16] [17]

This is just the start of some basic research towards jobs in the industry; Look at pt 2 where I will get more in depth with what roles I'm interested in, what they entail and from the information that I have gathered how they split up their teams.

Bibliography:

[1] GIBLIN, T. (2013, para. 13) Job roles in the games industry. [Online] SlideShare. Available from: www.slideshare.net/Thomas_Giblin_16/job-roles-in-the-games-industry-21097601 [Accessed 09/11/16]

[2] CREATIVE SKILL SET (n.d., para. 3) Game Designer. [Online] Available from: http://creativeskillset.org/creative_industries/games/job_roles/331_game_designer [Accessed 09/11/16]

[3] LINKEDIN (n.d.) Current Company: Automation UK. [LinkedIn] Available from: www.linkedin.com/vsearch/p?f_CC=10221392&trk=rr_connectedness&rsid=3055984711478695099268&openFacets=N,G,CC&page_num=1&pt=people [Accessed 09/11/16]

[4] LINKEDIN (n.d.) Current Company: Small Impact Games. [LinkedIn] Available from: www.linkedin.com/vsearch/p?f_CC=5236080&trk=rr_connectedness [Accessed 09/11/16]

[5] LINKEDIN (n.d.) Current Company: FreeJam. [LinkedIn] Available from: www.linkedin.com/vsearch/p?f_CC=3081712&trk=rr_connectedness [Accessed 09/11/16]

[6] LINKEDIN (n.d.) Current Company: Hello Games. [LinkedIn] Available from: www.linkedin.com/vsearch/p?f_CC=3522511&trk=rr_connectedness [Accessed 09/11/16]

[7] ICONIC GAMES (2015) The Team. [Online] Available from: www.the-untold-legacy.com/ [Accessed 09/11/16]

[8] ICONIC GAMES (TBD) The Untold Legacy. [Online] Microsoft Windows, OS X, Linux, Wii U. Oklahoma: Iconic Games

[9] ICONIC GAMES (2016) The Untold Legacy. [Online image] Available from: www.indiedb.com/games/the-untold-legacy [Accessed 09/11/16]

[10] ANTAGONIST (2016) About. [Online] Available from: http://antagonist.no/about/ [Accessed 09/11/16]

[11] ANTAGONIST (2016) About. [Online image] Available from: http://antagonist.no/about/ [Accessed 09/11/16]

[12] ANTAGONIST (2016) Through the Woods. [Online] Microsoft Windows. Moscow: 1C Company

[13] STONE, M. (2016) Through the Woods Releases – Contests and Prizes Accompany. [Online image] Available from: www.blotgaming.com/news/woods-releases-contests-prizes-accompany/ [Accessed 09/11/16]

[14] GHOST SHIP (2016) About Ghost Ship Games. [Online] Available from: www.ghostship.dk/about-ghost-ship-games.html [Accessed 09/11/16]

[15] GHOST SHIP (2016) About Ghost Ship Games. [Online image] Available from: www.ghostship.dk/about-ghost-ship-games.html [Accessed 09/11/16]

[16] GHOST SHIP (2017) Deep Rock Galactic. [Online] Microsoft Windows. Copenhagen: Ghost Ship

[17] GHOST SHIP (2016) Deep Rock Galactic. [Online image] Available from: www.ghostship.dk/ [Accessed 09/11/16]

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