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Texturing
This week I got the lighthouse texture completed with a normal map, roughness and metallic map as well. Here's the final textures;...
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Lighthouse
Over the past two weeks I got all of the assets packed and ready for texturing. Here's a few of the unwraps: Washing machine, Fridge, Bin...
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Olive Finished and in Engine
Leading on from last week I finished up Olive's textures including a roughness map as shown below: Here's what she looks like now: I have...
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Texturing Olive
Leading on from last week I continued to sculpt Olive and finished her body off, I also redid her braids to make them neater as they...
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Modelling Olive continued and Feedback from Industry
First of this week I got back into 3DS Max and started to work on Olive a bit more. I started by fixing her hair, as I mentioned last...
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Designing Olive's House
After getting a base for the characters, I decided to help the guys and get a level design done for the first puzzle/environment (Olive's...
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FMP Characters
Here's a quick photo spam post on how the character Olive has progressed from the initial sketches to an almost finalised design. These...
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I_DO_TRI Games
This week has been the week of arguing over names and finally we came up with a name for our group/company! We are I_DO_TRI Games we went...
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FMP Proposals
Just before the christmas break we had a couple days to get a solid idea down for what we wanted to do for FMP and then pitch them to the...
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Through the gate: Final outcome
After getting all of my assets modelled and baked ready for diffuse texturing last week, I got straight onto texturing at the beginning...